Update 1.06: Fix bug & Add more features.
- I fixed a bug where you can’t use tool properly on custom event.
- Add 2 params to toggle the tool target sprite visibility. The sprite can only be displayed on
specific region ids now.
- Add a way to unequip tool on cancelling out the tool selector window.
- We can’t use hoe on the farm if there is obstacle (event).
Files
Farming Engine Pro 1.06 (Project Files).zip 27 MB
55 days ago
DSI-ActionableToolingSystem.js (Version 1.06) 38 kB
55 days ago
DSI-FarmingSystemMZ.js (Version 1.06) 36 kB
55 days ago
Get RPG Maker MZ - Farming Game Engine PRO
RPG Maker MZ - Farming Game Engine PRO
A farming game engine that provides basically everything to start your cozy game journey.
Status | Released |
Category | Tool |
Author | Siro Games |
More posts
- Update v1.15: Seasonal Variants For Obstacles!35 days ago
- Update v1.13: Add greenhouse support!42 days ago
- Update v1.11: Fix save/load bug and add param to set the chance of dirt removal...46 days ago
- Update v1.1: Fix invisible obstacle glitch when sleep on the same map.47 days ago
- Update v1.09: Fix crashing bug when using tool on obstacles.52 days ago
- Update v1.08: Add support for farm obstacles53 days ago
- Update 1.05: Add support for World Core to set built-in switches and variables60 days ago
- Update 1.04: Add parameter to setup farming tool on fresh project.61 days ago
- Update 1.03: Allow to use autotile as the dirt image.63 days ago
Comments
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You are insane, how fast was that! Thank you so much :)
It’s my pleasure! :) You can join my discord to get support even better! There is not much member atm anyway. I spend most of my time online so I can try to help as much as possible.